Tag Archives: deep space nine

Dew Drop – February 12, 2009

  Design / Methodology / Testing Why OO May Not Suck, or, Take a Ride on the Falsus Omnibus (Rick Minerich) The Ferengi Programmer (Jeff Atwood) Thoughts on the Future of Desktop Clients for Line of Business Applications (Jeremy Jarrell) A Scrum and Kanban Comparison (Karl Scotland) Why You Should Always Validate your Input (Jim […]